in einem englischsprachigen Forum ( wo ich mich bisher mit meinem Schulenglisch durchschlagen konnte
)
bekam ich jetzt vom Mod. ne Antwort auf einen Post wo ich den Zusammenhang nicht ganz hin bekomme
wer kann mir diesen Text übersetzen damit ich antworten kann...
Zitat:
"Well done
Let me sum this up for readers whose German is even rustier than mine
Out-of-the-box SIOC scripts are hard to find. I could find no suitable ones myself. So far for the first miracle.
I see you made a script to emulate joystick buttons in FSUIPC by using offset 3340, setting the bitpattern for each possible command from your device.
So far so good, to talk to FS via FSUIPC offsets by SIOC, as long as you have the guts to create the script
But using this special offset, you generate again keypresses from FSUIPC. If I understand you well, you have also assigned a number of keypresses to the generated joystick buttons used in FSUIPC. Normally these keypresses would be received by FS only. That's the old snag.
And then the second miracle comes up - you make use of the following feature of WideFS:
...use of...server key presses to be relayed to Client PCs as KeySend encoded messages
quoting from the WideFS documentation
In this way you have provided the missing link to getting key commands to FsClient from the simulator, being EFIS (or even MCP) keypresses from your Opencockpits device. And actually showed how their stuff is indeed compatible with FsXPand (although this was a theoretical compatibility until today)
Auf dein Gesund"
Danke im vorraus
)
bekam ich jetzt vom Mod. ne Antwort auf einen Post wo ich den Zusammenhang nicht ganz hin bekomme
wer kann mir diesen Text übersetzen damit ich antworten kann...
Zitat:
"Well done
Let me sum this up for readers whose German is even rustier than mine
Out-of-the-box SIOC scripts are hard to find. I could find no suitable ones myself. So far for the first miracle.
I see you made a script to emulate joystick buttons in FSUIPC by using offset 3340, setting the bitpattern for each possible command from your device.
So far so good, to talk to FS via FSUIPC offsets by SIOC, as long as you have the guts to create the script
But using this special offset, you generate again keypresses from FSUIPC. If I understand you well, you have also assigned a number of keypresses to the generated joystick buttons used in FSUIPC. Normally these keypresses would be received by FS only. That's the old snag.
And then the second miracle comes up - you make use of the following feature of WideFS:
...use of...server key presses to be relayed to Client PCs as KeySend encoded messages
quoting from the WideFS documentation
In this way you have provided the missing link to getting key commands to FsClient from the simulator, being EFIS (or even MCP) keypresses from your Opencockpits device. And actually showed how their stuff is indeed compatible with FsXPand (although this was a theoretical compatibility until today)
Auf dein Gesund"
Danke im vorraus
